A great documentation place for Linux commands

# wine

run Windows programs on Unix

## Synopsis

wine program [arguments ... ]
wine --help
wine --version

For instructions on passing arguments to Windows programs, please see the PROGRAM/ARGUMENTS section of the man page.

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## examples

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#### Can I replace Windows with Wine?

I would first check to see if the games that you are playing have a Linux port already. This way you could avoid using Wine or Parallels in order to play them.

I haven't had great experience running newer windows games (especially newer FPS titles) through an emulator such as Wine.

As far as partitioning your HDD to dual boot windows and linux, if you are going to be in windows most of the time playing games, I would devote about 60% of the HDD space to windows and the other 40% to your linux installation.

Windows cannot read ext4 partitions AFAIK. Although I do believe that there are a few programs out there that will let you browse the partitions from within windows.

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#### Is it possible to run NXT-G software under Linux using Wine?

Here's what I would try. You can start an MS Windows Micro instance (virtual machine/VM) on Amazon Web Services (AWS). An AWS micro VM cost nothing if you have Linux on it but since you need Windows it's $0.03 per hours. The price list is on this page. If the micro instance is too small or too slow, you can use a bigger one (an Extra Large is$0.96/hour).

You can install the LEGO software on it and work remotely. To avoid installing the LEGO software each time you can even create your own VM an relaunch it whenever you need.

The only downside I see is the IO between the VM and the physical LEGO NXT brick. This could probably be solved by creating a proxy port on your home computer through which the LEGO software on the VM could communicate with the brick. This need to be tested since I don't have an NXT. If this part is too complicated (or impossible) you could look for other ways to upload the code on the NXT from the Windows VM.

If you never played with AWS, I suggest to start with a Linux micro instance (e.g. Ubuntu). Since it cost nothing it's a good way to experiment on how the whole thing works.

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#### Why is wine "not an emulator"?

For practical purposes Wine is an emulator, or at least it does what most people would expect an emulator to do, even if technically it isn't just an emulator. See the FAQ for a good explanation. This also follows great traditions in Unix naming, cf. GNU's Not Unix. :-)

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#### How install office 2010 under Wine in Linux Ubuntu?

It shows that it's actual un-doable, You will not be able to install office 2010 in Ubuntu, OpenOffice or LibreOffice are the only ones.

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#### Extracting msi files using Linux

You can try software called cabextract - atleast Ubuntu has packages for it, I would expect it to be found from other popular distros as well.

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#### Ubuntu: how to get audio to work in both Spotify (under Wine) and Flash (in Firefox)?

That's a really old link, you shouldn't need alsa-oss for sound in Flash if you are using a recent Flash plugin.

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#### Is there any equivalent to wine for running Mac applications?

I have never come across a thing, but a quick google on it yielded interesting things, here's one such results here. Other than that, it would be interesting to see how such an emulation for a pre-Mac Intel era i.e. PowerPC can be achieved, let alone binaries for powerpc running on a x86 processor. However, since MacOSX is a derivative of BSD, why not get the sources for the macosx program that you wish to run and recompile it targeting your system?

Hope this helps, Best regards, Tom.

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#### Is there a Wine-like program, but for Windows?

It really depends on the app. You can accomplish a lot with Cygwin, for instance. Especially if the app is command line.

I usually keep a Virtual Machine of Xubuntu (using VirtualBox or VMware) around for just such purposes though. Easier, more features and full compatibility.

 You might also have a look at andLinux. Runs a bit more integrated than the VM options.

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You don't need Wine. There's a native Linux build of Google Chrome available @ http://dev.chromium.org/getting-involved/dev-channel#TOC-Linux [Debian package only, for the time being ]

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#### Does installing licensed Windows software (e.g. CS5) on WINE contravene EULA

It depends completely on the EULA. If it reads something along the line of "must be installed within a properly-licensed copy of a Microsoft Windows operating system" then yes, it would be a violation of the EULA to install it under wine. But very few EULAs are likely to say this, since the operating system is not their problem beyond a certain minimum spec.

## description

wine loads and runs the given program, where the program is a DOS, Windows 3.x, or Win32 executable (x86 binaries only).

For debugging wine, use winedbg instead.

For running CUI executables (Windows console programs), use wineconsole instead of wine. This will display all the output in a separate windows (this requires X11 to run). Not using wineconsole for CUI programs will only provide very limited console support, and your program might not function properly.

When invoked with --help or --version as the only argument, wine will simply print a small help message or its version respectively and exit.

## availability

The latest snapshot of the code may be obtained via GIT. For information on how to do this, please see http://www.winehq.org/site/git

WineHQ, the wine development headquarters, is at http://www.winehq.org. This website contains a great deal of information about wine.

For further information about wine development, you might want to subscribe to the wine mailing lists at http://www.winehq.org/forums

wine can be distributed under the terms of the LGPL license. A copy of the license is in the file COPYING.LIB in the top-level directory of the source distribution.

## environment variables

wine makes the environment variables of the shell from which wine is started accessible to the windows/dos processes started. So use the appropriate syntax for your shell to enter environment variables you need.
WINEPREFIX

If set, the content of this variable is taken as the name of the directory where wine stores its data (the default is $HOME/.wine). This directory is also used to identify the socket which is used to communicate with the wineserver. All wine processes using the same wineserver (i.e.: same user) share certain things like registry, shared memory, and config file. By setting WINEPREFIX to different values for different wine processes, it is possible to run a number of truly independent wine processes. WINESERVER Specifies the path and name of the wineserver binary. If not set, Wine will try to load /usr/bin/wineserver, and if this doesn’t exist it will then look for a file named "wineserver" in the path and in a few other likely locations. WINELOADER Specifies the path and name of the wine binary to use to launch new Windows processes. If not set, Wine will try to load /usr/bin/wine, and if this doesn’t exist it will then look for a file named "wine" in the path and in a few other likely locations. WINEDEBUG Turns debugging messages on or off. The syntax of the variable is of the form [class][+/-]channel[,[class2][+/-]channel2]. class is optional and can be one of the following: err, warn, fixme, or trace. If class is not specified, all debugging messages for the specified channel are turned on. Each channel will print messages about a particular component of wine. The following character can be either + or - to switch the specified channel on or off respectively. If there is no class part before it, a leading + can be omitted. Note that spaces are not allowed anywhere in the string. Examples: WINEDEBUG=warn+all will turn on all warning messages (recommended for debugging). WINEDEBUG=warn+dll,+heap will turn on DLL warning messages and all heap messages. WINEDEBUG=fixme-all,warn+cursor,+relay will turn off all FIXME messages, turn on cursor warning messages, and turn on all relay messages (API calls). WINEDEBUG=relay will turn on all relay messages. For more control on including or excluding functions and dlls from the relay trace, look into the HKEY_CURRENT_USER\Software\Wine\Debug registry key. For more information on debugging messages, see the Running Wine chapter of the Wine User Guide. WINEDLLPATH Specifies the path(s) in which to search for builtin dlls and Winelib applications. This is a list of directories separated by ":". In addition to any directory specified in WINEDLLPATH, Wine will also look in /usr/lib/x86_64-linux-gnu/wine. WINEDLLOVERRIDES Defines the override type and load order of dlls used in the loading process for any dll. There are currently two types of libraries that can be loaded into a process’ address space: native windows dlls (native), wine internal dlls (builtin). The type may be abbreviated with the first letter of the type (n, b). The library may also be disabled (’’). Each sequence of orders must be separated by commas. Each dll may have its own specific load order. The load order determines which version of the dll is attempted to be loaded into the address space. If the first fails, then the next is tried and so on. Multiple libraries with the same load order can be separated with commas. It is also possible to use specify different loadorders for different libraries by separating the entries by ";". The load order for a 16-bit dll is always defined by the load order of the 32-bit dll that contains it (which can be identified by looking at the symbolic link of the 16-bit .dll.so file). For instance if ole32.dll is configured as builtin, storage.dll will be loaded as builtin too, since the 32-bit ole32.dll contains the 16-bit storage.dll. Examples: WINEDLLOVERRIDES="comdlg32,shell32=n,b" Try to load comdlg32 and shell32 as native windows dll first and try the builtin version if the native load fails. WINEDLLOVERRIDES="comdlg32,shell32=n;c:\\foo\\bar\\baz=b" Try to load the libraries comdlg32 and shell32 as native windows dlls. Furthermore, if an application request to load c:\foo\bar\baz.dll load the builtin library baz. WINEDLLOVERRIDES="comdlg32=b,n;shell32=b;comctl32=n;oleaut32=" Try to load comdlg32 as builtin first and try the native version if the builtin load fails; load shell32 always as builtin and comctl32 always as native. Oleaut32 will be disabled. WINEARCH Specifies the Windows architecture to support. It can be set either to win32 (support only 32-bit applications), or to win64 (support both 64-bit applications and 32-bit ones in WoW64 mode). The architecture supported by a given Wine prefix is set at prefix creation time and cannot be changed afterwards. When running with an existing prefix, Wine will refuse to start if WINEARCH doesn’t match the prefix architecture. DISPLAY Specifies the X11 display to use. OSS sound driver configuration variables AUDIODEV Set the device for audio input / output. Default /dev/dsp. MIXERDEV Set the device for mixer controls. Default /dev/mixer. MIDIDEV Set the MIDI (sequencer) device. Default /dev/sequencer. ## files /usr/bin/wine The wine program loader. /usr/bin/wineconsole The wine program loader for CUI (console) applications. /usr/bin/wineserver The wine server /usr/bin/winedbg The wine debugger /usr/lib/x86_64-linux-gnu/wine Directory containing wine’s shared libraries$WINEPREFIX/dosdevices

Directory containing the DOS device mappings. Each file in that directory is a symlink to the Unix device file implementing a given device. For instance, if COM1 is mapped to /dev/ttyS0 you’d have a symlink of the form $WINEPREFIX/dosdevices/com1 -> /dev/ttyS0. DOS drives are also specified with symlinks; for instance if drive D: corresponds to the CDROM mounted at /mnt/cdrom, you’d have a symlink$WINEPREFIX/dosdevices/d: -> /mnt/cdrom. The Unix device corresponding to a DOS drive can be specified the same way, except with ’::’ instead of ’:’. So for the previous example, if the CDROM device is mounted from /dev/hdc, the corresponding symlink would be \$WINEPREFIX/dosdevices/d:: -> /dev/hdc.

## program arguments

The program name may be specified in DOS format (C:\\WINDOWS\\SOL.EXE) or in Unix format (/msdos/windows/sol.exe). You may pass arguments to the program being executed by adding them to the end of the command line invoking wine (such as: wine notepad C:\\TEMP\\README.TXT). Note that you need to ’\’ escape special characters (and spaces) when invoking Wine via a shell, e.g.

wine C:\\Program\ Files\\MyPrg\\test.exe

bugs

A status report on many applications is available from http://appdb.winehq.org. Please add entries to this list for applications you currently run, if there is no entry for this application.

Bug reports may be posted to Wine Bugzilla http://bugs.winehq.org If you want to post a bug report, please see http://wiki.winehq.org/Bugs in the wine source to see what information is necessary

Problems and suggestions with this manpage please also report to http://bugs.winehq.org