gltron
a tron-like 3D lightcycle game
Synopsis
gltron
[[-FftwbghcCsk1234simo]
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examples
source
doom doom3 quake4 blackshades gltron kpoker
concentration \
torrent scramble kiki xmoto warsow wormux zsnes
source
doom doom3 quake4 blackshades gltron kpoker
concentration \
torrent scramble kiki xmoto warsow wormux zsnes
description
glTron is a
tron-like lightcycle game with a nice 3D perspective 3D
acceleration is recommended.
More
information can be found at the gltron web site
http://www.gltron.org/
options
Valid command
line options:
-O
enable software optimizations, useful if your card
doesn’t have OpenGL acceleration. For best results
combine with -t and -1.
-f
fast finish after human has crashed
-F
don’t display FPS counter
-t
don’t display floor texture, use lines instead
(huge speed gain)
-w
don’t display walls (speed gain)
-x
don’t show crash texture (speed gain)
-g
don’t show glows (small speed gain)
-c
don’t show ai status
-C
show ai status (default: on)
-1
set resolution to 320x240
-2
set resolution to 640x480 (default)
-3
set resolution to 800x600
-4
set resolution to 1024x768
-s
don’t play sound
-h
help
problems
If the game refuses to start up, check your hardware settings and
that the necessary libraries are installed.
If the options are messed up, remove ~/.gltronrc and try again.
Anything else check TODO, known bugs on the website, and lastly
ask in #gltron on irc.freenode.net.
author
Updated with
PROBLEMS section by Countersync
<countersync[:at:]hotmail[:dot:]com> before submission to
upstream source.
This manual
page was written by Jeronimo Pellegrini
<pellegrini[:at:]mpcnet.com[:dot:]br>, based on the information
in the package by Raphael Bossek, for the Debian GNU/Linux
system (but may be used by others).